¿que ha pasado hoy? Un monton de webs han sacado reviews en base a que han estado jugando 2 horas
Pongo unos fragmentos, por que el texto original es un ladrillo de cuidado
Citando a Kotaku:
Kid Icarus: Uprising is a Gaudy, Goofy, Surprisingly Hardcore Shoot-?Em-Up
I mention subsequent playthroughs because Kid Icarus: Uprising is designed to be played multiple times. There are what appeared to be hundreds of different weapons in the game, and they are dropped randomly through the levels and are available in ever-changing, random combinations from the store between levels.
So. The main way to get better weapons (and earn more hearts per level) is by gambling using the surprisingly involved, innovative difficulty mechanism. Kid Icarus: Uprising has not three but 90 different difficulty levels.
Kid Icarus: Uprising is easily the best-looking game I've yet seen on the 3DS. It's not even close, really. The aerial levels, in particular, are downright glorious at times?Pit will burst from cloud-cover into the silent sweep of the setting sun; a later level had him soaring through a galactic ocean, stars and constellations dotting the horizon in a thousand points of light.
The foes you face are also where the combat gets its depth?each weapon only has a few attacks, but enemies require various combinations to be defeated, so it always keeps you on your feet. I'm a fan of this type of design?rather than giving my character a billion different weapons to keep track of, I'm required to learn and exploit my enemies' behavior and patterns.
el texto completo
http://kotaku.com/5877434/kid-icarus-upr...Lo de las armas clonicas, pero con distintos atributos nunca me ha hecho gracia, pero la forma de derrotar a los enemigos y que haya 90 dificultades distintas tiene que ser un puntazo
PD por si acaso si, se que uprising no significa eso, significa revelion o levantamiento, mas o menos